Allows you to hit twice in a combat round, if you wield a suitable (piercing) weapon. Speeds up your fleeing attempts independently of what weapon you are wielding.
Note that whilst most skills decay with disuse, the attack skill is less apt to do so, as it is something of a measure of agility, and is used not only in conjunction with the piercing skill, but also every time you are forced to flee from combat.
See also: PIERCING, WIMPY
This page was automatically generated on Sat Apr 27 12:04:48 2013