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There's a new
player color field which is used for non-enemy
players.
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There is a new
<player> XML tag which is used for
non-enemy players, typically inside a <character> tag.
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There's a new
type key in GMCP Room.Chars
<character> objects. If set, it is one of the strings
npc , ally , neutral , or
enemy .
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There's a new
talker-type key in GMCP
Comm.Channel.Text messages using the same values as
type above. (Thanks Mormeril for the idea.)
See the change color , xml , gmcp
room.chars , and gmcp comm.channel help texts for more
information.
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